Type of project: Environment Design
Area of study: Realistic Modeling, Texturing, Lighting and Animation
Potential Idea: Adapting Lebbeus Woods idea of creating architecture from existing unusual shapes/ pieces. I aim to create a 3D Environment with designed pieces of architecture build of Art Deco jewellery. (Shapes, patterns, colours, materials) I love the idea that building designs might not be possible to be created in real life but the beauty of 3D modeling and visualisation will allow me make it look as if it was real.
Outcome: I'm planning to create an extraordinary, full 3D environment with a lot of concept pieces and building designs in detail. I want the environment to look as realistic as possible, with focus on modeling, texturing and lighting. The set will also contain animated elements.
Goal: I would like to improve my skills in modeling, texturing and lighting, in a previous project I had few problems with judging the scale of objects, this time I will try to spend more time in that field making sure I don't make any mistakes. I will also try to keep my blog up to date more, so that I get valuable feedback!